These are renders of my artifact from my master's thesis.
The artifact consists of two scenes, one pristine and one ruined. The ruined scene contains the ruins of Al-Khazneh, “The Treasury”, a Nabatean tomb that has been placed into a fantastical deciduous forest and overgrown with various fungi.
The pristine scene depicts a reconstruction of Al-Khazneh, at the height of the Nabatean empire. The areas of focus for this project are decay/destruction, foliage, specifically fungi, and historical authenticity. In addition to a high-quality, game-ready scene I wanted the ruined scene to be heavily reminiscent of a fantasy RPG dungeon entrance that would be found in a classic Dungeons and Dragons campaign.
Everything in this scene was made by me,
I created everything in both scenes over the course of about eleven months, putting in approximately 517 hours.