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Reconstructed Ruins with Fantasy Overgrowth : Master's Thesis

These are renders of my artifact from my master's thesis.
The artifact consists of two scenes, one pristine and one ruined. The ruined scene contains the ruins of Al-Khazneh, “The Treasury”, a Nabatean tomb that has been placed into a fantastical deciduous forest and overgrown with various fungi.
The pristine scene depicts a reconstruction of Al-Khazneh, at the height of the Nabatean empire. The areas of focus for this project are decay/destruction, foliage, specifically fungi, and historical authenticity. In addition to a high-quality, game-ready scene I wanted the ruined scene to be heavily reminiscent of a fantasy RPG dungeon entrance that would be found in a classic Dungeons and Dragons campaign.
Everything in this scene was made by me,
I created everything in both scenes over the course of about eleven months, putting in approximately 517 hours.

Ruined Fantasy Scene Render

Ruined Fantasy Scene Render

Pristine Scene Render

Pristine Scene Render

Fungi Shown: Purple Corals, Veiled Ladies, Shaggy Manes, Turkey Tails, Yellow Slime Mold, Green Lichen

Fungi Shown: Purple Corals, Veiled Ladies, Shaggy Manes, Turkey Tails, Yellow Slime Mold, Green Lichen

Veiled Lady Details

Veiled Lady Details

Pristine Lower Order

Pristine Lower Order

Pristine Lower Capitol Detail

Pristine Lower Capitol Detail

Ruined Lower Order

Ruined Lower Order

Ruined Lower Capitol

Ruined Lower Capitol

Substance Designer Materials Created

Substance Designer Materials Created

Ruined Scene Progression at Each Milestone

Ruined Scene Progression at Each Milestone